Múzeumi mesekönyvek interaktív jellege (Titkos átjáró; Hol van N. Eszter?)

Gabriella Brutovszky

IN: Partitúra Irodalomtudományi folyóirat, Volume XV.  , Issue 2, 2020, p. 41-50., ISSN 1336-7307

DOI: 10.17846/PA.2020.15.2.41-50

Abstract:

Interactive books offer a new perceptual experience, as the literary experience is not only based on visual and textual elements, but the process of meaning construction is heavily influenced by the semiotic systems that unfold along narrative techniques that build the story. In my lecture I will deal with the interactive nature of museum history books. According to the approach validated here, I do not apply interactive books to digital picture books, but to printed, scrollable publications that require creative reader reception. Museum history books contain stories that can be read and told independently of the museum space (in contrast to museum educational brochures) so that they can be processed, for example, in classrooms, in which the museum space is reinterpreted and displayed as a place for questioning, discovering and creating. It is based on the creative imagination of the recipient and the meaningful and authentic nature of the museum. The museum history book introduces you to the approach to a museum or exhibition and explains why it is interesting and useful to learn the history of each object. These publications try to break the wrong image of museums and galleries as institutions are often isolated and rigid. The museum book tries to present the essence of art by placing thinking about art in an exciting narrative framework. As a result, the stories contained in the picture book often combine the genre peculiarities of adventure stories, crime stories and brochures on museum education. Hungarian and Slovak museum books are also exhibited in my presentation.

Keywords: interactive books, museum history books, interreferentiality, exploratory learning

Whole issue